We will explore some ways to make Async Rust programming more enjoyable and more efficient at the same time.

If you're fed up with adding Send + Sync + ‘static everywhere and using Arcs and Mutexes for every state when using Async Rust then this talk might be interesting for you.
We will explore some ways to make Async Rust programming more enjoyable and more efficient at the same time.
In this talk, we will discuss how you can use Durable Execution to harden your applications in a few key areas: workflows, asynchronous tasks, microservice orchestration, and event processing.
I applied PGO to many kinds of software, collected a lot of carefully hidden traps on my journey, and found multiple ways how to avoid them. In this talk, I want to share with you my experience.
Should you dig the hype and default to Embassy when starting new microcontroller project? How it works and what does it bring to the table? Let's compare and measure the same IoT app written in sync and async Rust.
In this lightning talk, we will explore the reasons why Icedragon was created, what makes it unique, and how you can use it to provide portable builds for your projects.
After spending many happy years in Scala, not mutating anything but copying objects faster than rabbits breed I ventured into the world where each allocation is carefully examined and it is perfectly normal to reuse the same list for different purposes.