In this lightning talk, we take a look at ArcShift, a lock-free data structure for shared data that still needs to be mutated.

In this lightning talk, we take a look at ArcShift, a lock-free data structure for shared data that still needs to be mutated.
While the standard library's Arc<RwLock<T>> allows multiple threads to access and modify the same object, even read-accesses require somewhat expensive atomic operations.
ArcShift allows multiple writers without penalizing readers, and give examples on how (and how not to) write lock-free data structures. We'll also dive into how ArcShift handles the memory reclamation problem (or cheats its way out of it).
Discover how Cargo extensions can revolutionize your Rust development workflow in this insightful talk.
Should you dig the hype and default to Embassy when starting new microcontroller project? How it works and what does it bring to the table? Let's compare and measure the same IoT app written in sync and async Rust.
I applied PGO to many kinds of software, collected a lot of carefully hidden traps on my journey, and found multiple ways how to avoid them. In this talk, I want to share with you my experience.
In this talk, we'll explore reasoning with async Rust. We'll be introduced to its fundamental building blocks, such as `async`, `await`, `join` and `select`, and learn how to predict the behavior of code written with them.
I'd like to share what we've learned in the last 2 years, when building Iggy.rs message streaming infrastructure from the ground up.