In this lightning talk, we take a look at ArcShift, a lock-free data structure for shared data that still needs to be mutated.

In this lightning talk, we take a look at ArcShift, a lock-free data structure for shared data that still needs to be mutated.
While the standard library's Arc<RwLock<T>> allows multiple threads to access and modify the same object, even read-accesses require somewhat expensive atomic operations.
ArcShift allows multiple writers without penalizing readers, and give examples on how (and how not to) write lock-free data structures. We'll also dive into how ArcShift handles the memory reclamation problem (or cheats its way out of it).
Should you dig the hype and default to Embassy when starting new microcontroller project? How it works and what does it bring to the table? Let's compare and measure the same IoT app written in sync and async Rust.
After spending many happy years in Scala, not mutating anything but copying objects faster than rabbits breed I ventured into the world where each allocation is carefully examined and it is perfectly normal to reuse the same list for different purposes.
Choosing Rust is already improving your life as a programmer. But there’s always something we can still improve. So here’s a series of tips to save you time, typing, sanity or all of them.
I applied PGO to many kinds of software, collected a lot of carefully hidden traps on my journey, and found multiple ways how to avoid them. In this talk, I want to share with you my experience.
In this lightning talk, we will explore the reasons why Icedragon was created, what makes it unique, and how you can use it to provide portable builds for your projects.